Valve is betting on the power of Arm-based technology to revolutionize its SteamOS lineup. With its upcoming Steam Frame console, comfortable new controller, and an arm-based headset that can run Android apps, the company is looking to expand its reach beyond gaming PCs.
According to Pierre-Loup Griffais, a software engineer at Valve, Arm's potential is vast and could lead to a wide range of devices being powered by this technology. These include ultraportables, more powerful laptops, handhelds, and even desktop chips in the future.
Griffais believes that companies are already reaching out to Valve about incorporating Arm-based hardware into their products, with One-Netbook recently experimenting with high-performance Arm chips for its handheld devices.
However, Griffais seems cautious when it comes to the lower-end of the spectrum. He suggests that Arm technology is competitive with x86 offerings in certain segments, but notes that there's still a need for further development to bridge the gap between lower-power devices and Steam Deck-level performance without sacrificing battery life.
While Valve hasn't explicitly stated its plans for future SteamOS devices using Arm chips beyond its current console offerings, Griffais' comments imply that the company is actively exploring opportunities to expand its product lineup.
According to Pierre-Loup Griffais, a software engineer at Valve, Arm's potential is vast and could lead to a wide range of devices being powered by this technology. These include ultraportables, more powerful laptops, handhelds, and even desktop chips in the future.
Griffais believes that companies are already reaching out to Valve about incorporating Arm-based hardware into their products, with One-Netbook recently experimenting with high-performance Arm chips for its handheld devices.
However, Griffais seems cautious when it comes to the lower-end of the spectrum. He suggests that Arm technology is competitive with x86 offerings in certain segments, but notes that there's still a need for further development to bridge the gap between lower-power devices and Steam Deck-level performance without sacrificing battery life.
While Valve hasn't explicitly stated its plans for future SteamOS devices using Arm chips beyond its current console offerings, Griffais' comments imply that the company is actively exploring opportunities to expand its product lineup.