Meta has significantly scaled back its commitment to virtual reality (VR) development, closing three prominent studios as part of a broader effort to reassess investments. The closures include Armature, Sanzaru, and Twisted Pixel, with the latter two having released notable VR titles like Marvel's Deadpool VR and Asgard's Wrath.
The move is particularly striking given Meta's recent efforts to pivot from its original focus on in-house game development and VR content creation towards other areas of growth. In a statement, a Meta spokesperson acknowledged that the company has shifted some investment towards wearables as part of this broader effort, but clarified that this shift does not signal a move away from supporting the gaming industry.
However, with the closure of three key VR studios, it remains to be seen whether Meta's commitment to supporting the VR ecosystem will endure. In recent months, the company has paused plans for new headsets and scaled back its involvement in third-party game development.
Despite this shift, Oculus Studios director Tamara Sciamanna maintains that Meta is committed to video games and sees the closure of these studios as an opportunity to focus on partnering with independent developers and publishers to drive long-term sustainability. Nevertheless, the decision to scale back VR investments raises questions about Meta's overall strategy for supporting the growth of this rapidly evolving industry.
The closure also affects Supernatural, a popular VR fitness app that will no longer receive new content or feature updates starting today. Existing users can continue to use the app, but will not be able to access new features.
The move is particularly striking given Meta's recent efforts to pivot from its original focus on in-house game development and VR content creation towards other areas of growth. In a statement, a Meta spokesperson acknowledged that the company has shifted some investment towards wearables as part of this broader effort, but clarified that this shift does not signal a move away from supporting the gaming industry.
However, with the closure of three key VR studios, it remains to be seen whether Meta's commitment to supporting the VR ecosystem will endure. In recent months, the company has paused plans for new headsets and scaled back its involvement in third-party game development.
Despite this shift, Oculus Studios director Tamara Sciamanna maintains that Meta is committed to video games and sees the closure of these studios as an opportunity to focus on partnering with independent developers and publishers to drive long-term sustainability. Nevertheless, the decision to scale back VR investments raises questions about Meta's overall strategy for supporting the growth of this rapidly evolving industry.
The closure also affects Supernatural, a popular VR fitness app that will no longer receive new content or feature updates starting today. Existing users can continue to use the app, but will not be able to access new features.