Valve has unveiled a new Steam-powered hardware device, dubbed the "Steam Machine," designed to be used in living rooms as an alternative to traditional gaming consoles or as a desktop replacement. This new entry into Valve's product lineup is set to launch in early 2026.
The Steam Machine will come with a proprietary AMD-based CPU and GPU configuration that promises performance levels comparable to mid-range desktop gaming PCs from just a few years ago, supporting ray-tracing and/or 4K resolution at 60 frames per second using Variable Rate Shading (VRS). The system's hardware specifications include:
- Semi-custom six-core AMD Zen 4 processor with a clock speed of up to 4.8 GHz
- An AMD RDNA3 GPU with 28 compute units
- Up to 512GB or 2TB of unspecified SSD storage
While the Steam Machine is designed for gaming on Steam and offers features like fast suspend/resume, cloud saves access, and compatibility with a vast majority of games via Proton (a proprietary game runtime), its launch date has not been set.
Valve also announced new Steam Controller hardware. The controller will be connected to the Steam Machine wirelessly using Valve's proprietary 2.4 GHz connection, providing nearly instantaneous latency between button presses and system responses. The controller features a six-axis IMU for gyro-based control options, a grip sensor to detect when the controller is put down or picked up, magnetic TMR thumbstick sensors to minimize stick drift, and dual touchpads with haptic motors for tactile feedback.
The new Steam Controller seems more standardized than Valve's previous attempts at gamepad design. Alongside its familiar face buttons, shoulder buttons, d-pad, and programmable grip buttons on the back side, it offers a straightforward layout that's easy to use, especially when paired with the Steam Machine.
Software-wise, the SteamOS operating system used by the Steam Machine is highly improved, boasting compatibility with a vast majority of games made for Windows via Proton. This should provide better in-game performance compared to running on standard Windows hardware.
However, concerns remain about how the new Steam Machine will fit into the existing living room gaming market and the convenience it brings when paired with third-party docks for connecting to TVs. The device's launch date is still set for early 2026, pending pricing details.
The Steam Machine will come with a proprietary AMD-based CPU and GPU configuration that promises performance levels comparable to mid-range desktop gaming PCs from just a few years ago, supporting ray-tracing and/or 4K resolution at 60 frames per second using Variable Rate Shading (VRS). The system's hardware specifications include:
- Semi-custom six-core AMD Zen 4 processor with a clock speed of up to 4.8 GHz
- An AMD RDNA3 GPU with 28 compute units
- Up to 512GB or 2TB of unspecified SSD storage
While the Steam Machine is designed for gaming on Steam and offers features like fast suspend/resume, cloud saves access, and compatibility with a vast majority of games via Proton (a proprietary game runtime), its launch date has not been set.
Valve also announced new Steam Controller hardware. The controller will be connected to the Steam Machine wirelessly using Valve's proprietary 2.4 GHz connection, providing nearly instantaneous latency between button presses and system responses. The controller features a six-axis IMU for gyro-based control options, a grip sensor to detect when the controller is put down or picked up, magnetic TMR thumbstick sensors to minimize stick drift, and dual touchpads with haptic motors for tactile feedback.
The new Steam Controller seems more standardized than Valve's previous attempts at gamepad design. Alongside its familiar face buttons, shoulder buttons, d-pad, and programmable grip buttons on the back side, it offers a straightforward layout that's easy to use, especially when paired with the Steam Machine.
Software-wise, the SteamOS operating system used by the Steam Machine is highly improved, boasting compatibility with a vast majority of games made for Windows via Proton. This should provide better in-game performance compared to running on standard Windows hardware.
However, concerns remain about how the new Steam Machine will fit into the existing living room gaming market and the convenience it brings when paired with third-party docks for connecting to TVs. The device's launch date is still set for early 2026, pending pricing details.